Oleksiy Tkachuk
Lead 3D Consultant
Twelve years navigating Blender, Maya, and ZBrush. Started freelancing in 2016 and realized how often people just needed someone to talk through their workflow bottlenecks.
We started Bordalum because too many talented professionals hit walls with their tools instead of building with them.
Whether you're in Kyiv or a small town three hours away, you deserve the same quality guidance. We built this to make that happen.
Real people who've spent years in the trenches with 3D software and know what it's like when a project timeline is breathing down your neck. We're here because we remember needing this kind of help ourselves.
Lead 3D Consultant
Twelve years navigating Blender, Maya, and ZBrush. Started freelancing in 2016 and realized how often people just needed someone to talk through their workflow bottlenecks.
Integration Specialist
Spent eight years connecting different software ecosystems for studios. Knows exactly where things break when you're moving assets between tools.
Technical Advisor
Handles the backend architecture that keeps consultations running smoothly. Previously built systems for remote collaboration at a design agency.
No scripts, no upselling, no pretending we know your project better than you do. Just direct conversation about what's blocking you and how to move forward.
Tell us what's stuck. A render that won't finish, a modifier stack that's fighting you, a file format that's losing data. We listen first.
Sometimes it's a setting buried three menus deep. Sometimes it's a workflow choice made six steps back. We trace it.
Here are three ways to solve this. One's fast but limits future changes. One takes longer but stays flexible. One's experimental but might be exactly what you need. Your call.